Turn based RPG with sphero BOLT

I spent a lot of hours programming a turn based RPG with the Sphero BOLT over several months. I wrote a blog to explain how.

The game has different enemies, checkpoints to restart from, health potions and a boss fight, as well as two different class choices each with a slightly different quest line.

There’s also a battle system using three options, a standard attack, a risky attack (20% chance of missing completely and a 20% chance of a power attack) as well as the option to block. Standard enemies have 40hp while the bosses have 75.

If you get chance, check it out and let me know what you think.